32#ifndef RCSC_PLAYER_AUDIO_MESSAGE_H
33#define RCSC_PLAYER_AUDIO_MESSAGE_H
game time depending on RCSSServer2D Header File
player message instance
Definition: audio_message.h:48
double dir_
sender's direction
Definition: audio_message.h:51
int unum_
sender's uniform number
Definition: audio_message.h:50
std::string str_
raw message string
Definition: audio_message.h:52
the type definition set for the RCSSServer2D
constexpr int Unum_Unknown
uniform number that represents the unknown player
Definition: types.h:41