AbstractPlayerObject(const int id) | rcsc::AbstractPlayerObject | explicit |
AbstractPlayerObject(const int id, const SideID side, const Localization::PlayerT &p) | rcsc::AbstractPlayerObject | |
angleFromBall() const | rcsc::AbstractPlayerObject | inline |
angleFromSelf() const | rcsc::AbstractPlayerObject | inline |
ballReachStep() const | rcsc::AbstractPlayerObject | inline |
body() const | rcsc::AbstractPlayerObject | inline |
bodyCount() const | rcsc::AbstractPlayerObject | inline |
bodyValid() const | rcsc::PlayerObject | inline |
card() const | rcsc::AbstractPlayerObject | inline |
Cont typedef | rcsc::PlayerObject | |
dist(const AbstractPlayerObject &p) const | rcsc::AbstractPlayerObject | inline |
dist2(const AbstractPlayerObject &p) const | rcsc::AbstractPlayerObject | inline |
distFromBall() const | rcsc::AbstractPlayerObject | inline |
distFromSelf() const | rcsc::AbstractPlayerObject | inline |
face() const | rcsc::AbstractPlayerObject | inline |
faceCount() const | rcsc::AbstractPlayerObject | inline |
faceValid() const | rcsc::PlayerObject | inline |
forget() | rcsc::PlayerObject | |
get_maximum_evaluation(const Cont &cont, const PlayerEvaluator *evaluator) | rcsc::AbstractPlayerObject | static |
get_minimum_evaluation(const Cont &cont, const PlayerEvaluator *evaluator) | rcsc::AbstractPlayerObject | static |
ghostCount() const | rcsc::PlayerObject | inlinevirtual |
goalie() const | rcsc::AbstractPlayerObject | inline |
heardPos() const | rcsc::AbstractPlayerObject | inline |
heardPosCount() const | rcsc::AbstractPlayerObject | inline |
id() const | rcsc::AbstractPlayerObject | inline |
inertiaFinalPoint() const | rcsc::AbstractPlayerObject | inline |
inertiaPoint(const int n_step) const | rcsc::AbstractPlayerObject | inline |
isGhost() const | rcsc::PlayerObject | inlinevirtual |
isKickable(const double &buf=0.05) const | rcsc::PlayerObject | |
isKicking() const | rcsc::AbstractPlayerObject | inline |
isSelf() const | rcsc::AbstractPlayerObject | inlinevirtual |
isTackling() const | rcsc::PlayerObject | virtual |
kickRate() const | rcsc::AbstractPlayerObject | virtual |
List typedef | rcsc::PlayerObject | |
M_angle_from_ball | rcsc::AbstractPlayerObject | protected |
M_angle_from_self | rcsc::AbstractPlayerObject | protected |
M_body | rcsc::AbstractPlayerObject | protected |
M_body_count | rcsc::AbstractPlayerObject | protected |
M_card | rcsc::AbstractPlayerObject | protected |
M_dist_from_ball | rcsc::AbstractPlayerObject | protected |
M_dist_from_self | rcsc::AbstractPlayerObject | protected |
M_face | rcsc::AbstractPlayerObject | protected |
M_face_count | rcsc::AbstractPlayerObject | protected |
M_goalie | rcsc::AbstractPlayerObject | protected |
M_heard_pos | rcsc::AbstractPlayerObject | protected |
M_heard_pos_count | rcsc::AbstractPlayerObject | protected |
M_id | rcsc::AbstractPlayerObject | protected |
M_kicking | rcsc::AbstractPlayerObject | protected |
M_player_type | rcsc::AbstractPlayerObject | protected |
M_pointto_angle | rcsc::AbstractPlayerObject | protected |
M_pointto_count | rcsc::AbstractPlayerObject | protected |
M_pos | rcsc::AbstractPlayerObject | protected |
M_pos_count | rcsc::AbstractPlayerObject | protected |
M_seen_pos | rcsc::AbstractPlayerObject | protected |
M_seen_pos_count | rcsc::AbstractPlayerObject | protected |
M_seen_vel | rcsc::AbstractPlayerObject | protected |
M_seen_vel_count | rcsc::AbstractPlayerObject | protected |
M_side | rcsc::AbstractPlayerObject | protected |
M_unum | rcsc::AbstractPlayerObject | protected |
M_unum_count | rcsc::AbstractPlayerObject | protected |
M_vel | rcsc::AbstractPlayerObject | protected |
M_vel_count | rcsc::AbstractPlayerObject | protected |
PlayerObject() | rcsc::PlayerObject | |
PlayerObject(const SideID side, const Localization::PlayerT &p) | rcsc::PlayerObject | |
playerTypePtr() const | rcsc::AbstractPlayerObject | inline |
pointtoAngle() const | rcsc::AbstractPlayerObject | inline |
pointtoCount() const | rcsc::AbstractPlayerObject | inline |
pos() const | rcsc::AbstractPlayerObject | inline |
posCount() const | rcsc::AbstractPlayerObject | inline |
posHistory() const | rcsc::PlayerObject | inline |
posValid() const | rcsc::PlayerObject | inline |
reset_player_count() | rcsc::PlayerObject | static |
seenPos() const | rcsc::AbstractPlayerObject | inline |
seenPosCount() const | rcsc::AbstractPlayerObject | inline |
seenVel() const | rcsc::AbstractPlayerObject | inline |
seenVelCount() const | rcsc::AbstractPlayerObject | inline |
set_count_thr(const int pos_thr, const int vel_thr, const int face_thr) | rcsc::PlayerObject | static |
setBallReachStep(const int step) | rcsc::AbstractPlayerObject | inline |
setCard(const Card card) | rcsc::AbstractPlayerObject | inline |
setCollisionEffect() | rcsc::PlayerObject | |
setGhost() | rcsc::PlayerObject | inline |
setPlayerType(const int type) | rcsc::AbstractPlayerObject | virtual |
setTeam(const SideID side, const int unum, const bool goalie) | rcsc::PlayerObject | inline |
side() const | rcsc::AbstractPlayerObject | inline |
tackleCount() const | rcsc::PlayerObject | inline |
unum() const | rcsc::AbstractPlayerObject | inline |
unumCount() const | rcsc::AbstractPlayerObject | inline |
update() | rcsc::PlayerObject | |
updateByFullstate(const FullstateSensor::PlayerT &p, const Vector2D &self_pos, const Vector2D &ball_pos) | rcsc::PlayerObject | |
updateByHear(const SideID heard_side, const int heard_unum, const bool goalie, const Vector2D &heard_pos) | rcsc::PlayerObject | |
updateByHear(const SideID heard_side, const int heard_unum, const bool goalie, const Vector2D &heard_pos, const double &heard_body) | rcsc::PlayerObject | |
updateBySee(const SideID side, const Localization::PlayerT &p) | rcsc::PlayerObject | |
updateSelfBallRelated(const Vector2D &self, const Vector2D &ball) | rcsc::PlayerObject | |
vel() const | rcsc::AbstractPlayerObject | inline |
velCount() const | rcsc::AbstractPlayerObject | inline |
velValid() const | rcsc::PlayerObject | inline |
~AbstractPlayerObject()=default | rcsc::AbstractPlayerObject | virtual |
~PlayerObject() | rcsc::PlayerObject | inline |