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| PlayerConfig () |
| | init variables by default value. create ParamMap instance
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| ~PlayerConfig () |
| | delete ParamMap instance
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| void | parse (ParamParser &parser) |
| | set parameter values using param parser instance More...
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| std::ostream & | printHelp (std::ostream &os) const |
| | print help message to the output stream More...
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| const std::string & | teamName () const |
| | get the team name string More...
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| double | version () const |
| | get the client version More...
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| int | reconnectNumber () const |
| | get the uniform numver for a reconnect command More...
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| bool | goalie () const |
| | get the goalie flag More...
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| int | intervalMSec () const |
| | get the interrupt interval for decision making More...
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| int | serverWaitSeconds () const |
| | get the maximum time to wait server response More...
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| int | waitTimeThrSynchView () const |
| | get the maximum time to wait see message for synch view mode More...
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| int | waitTimeThrNoSynchView () const |
| | get the maximum time to wait see message for asynch view mode More...
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| int | normalViewTimeThr () const |
| | get the threshold time to change to normal view width for old timer synch view mode More...
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| const std::string & | host () const |
| | get the server host name string More...
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| int | port () const |
| | get the server port number More...
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| int | compression () const |
| | get the server message compression level More...
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| int | clangMin () const |
| | get the minimum clang version to be sent More...
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| int | clangMax () const |
| | get the maximum clang version to be sent More...
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| bool | useCommunication () const |
| | get the communication mode flag More...
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| bool | hearOpponentAudio () const |
| | get the auditory sensor mode flag for opponent More...
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int | audioShift () const |
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| bool | useFullstate () const |
| | get the fullstate mode flag that determines whether the world model is updated by fullstate information More...
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| bool | debugFullstate () const |
| | get the switch variable thate determines whether a fullstate world model for debugging is used or not. More...
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| bool | synchSee () const |
| | get the synch_see mode flag More...
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| int | selfPosCountThr () const |
| | get the self position accuracy count threshold More...
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| int | selfVelCountThr () const |
| | get the self velocity accuracy count threshold More...
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| int | selfFaceCountThr () const |
| | get the self face angle accuracy count threshold More...
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| int | ballPosCountThr () const |
| | get the ball position accuracy count threshold More...
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| int | ballRPosCountThr () const |
| | get the ball relative position accuracy count threshold More...
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| int | ballVelCountThr () const |
| | get the ball velocity accuracy count threshold More...
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| int | playerPosCountThr () const |
| | get the other player position accuracy count threshold More...
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| int | playerVelCountThr () const |
| | get the other player position accuracy count threshold More...
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| int | playerFaceCountThr () const |
| | get the other player face angle accuracy count threshold More...
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| int | playerNumber () const |
| | get the player number (not a uniform number) More...
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| void | setPlayerNumber (const int num) |
| | set a player number (not a uniform number) More...
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| const std::string & | configDir () const |
| | get the configulation directory path More...
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| bool | debug () const |
| | get the debug flag More...
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| const std::string & | logDir () const |
| | get the debug log directory path string. More...
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| bool | debugServerConnect () const |
| | get the debug flag whether debug information is sent to a debug server More...
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| bool | debugServerLogging () const |
| | get the debug flag whether debug information is written to files More...
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| const std::string & | debugServerHost () const |
| | get the debug server host name string More...
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| int | debugServerPort () const |
| | get the debug server port number More...
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| bool | offlineLogging () const |
| | get the switch for offline logging. this value is ignored if client runs in offline clinet mode. More...
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| const std::string & | offlineLogExt () const |
| | get the offline client log file extention string. More...
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| int | offlineClientNumber () const |
| | get the uniform number for offline client mode. 1-11 means offline mode, other values mean online mode. More...
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| int | debugStartTime () const |
| | get the start time for receoding the debug log More...
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| int | debugEndTime () const |
| | get the end time for receoding the debug log More...
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| const std::string & | debugLogExt () const |
| | get the debug log file extention string. More...
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| bool | debugSystem () const |
| | get the debug flag More...
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| bool | debugSensor () const |
| | get the debug flag More...
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| bool | debugWorld () const |
| | get the debug flag More...
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| bool | debugAction () const |
| | get the debug flag More...
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| bool | debugIntercept () const |
| | get the debug flag More...
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| bool | debugKick () const |
| | get the debug flag More...
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| bool | debugHold () const |
| | get the debug flag More...
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| bool | debugDribble () const |
| | get the debug flag More...
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| bool | debugPass () const |
| | get the debug flag More...
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| bool | debugCross () const |
| | get the debug flag More...
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| bool | debugShoot () const |
| | get the debug flag More...
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| bool | debugClear () const |
| | get the debug flag More...
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| bool | debugBlock () const |
| | get the debug flag More...
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| bool | debugMark () const |
| | get the debug flag More...
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| bool | debugPositioning () const |
| | get the debug flag More...
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| bool | debugRole () const |
| | get the debug flag More...
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| bool | debugPlan () const |
| | get the debug flag More...
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| bool | debugTeam () const |
| | get the debug flag More...
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| bool | debugCommunication () const |
| | get the debug flag More...
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| bool | debugAnalyzer () const |
| | get the debug flag More...
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| bool | debugActionChain () const |
| | get the debug flag More...
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| bool | debugTraining () const |
| | get the debug flag More...
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