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Documentation for HELIOS's BASE LIBRCSC library for RoboCup 2D Simulation League.
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rcsc::PlayerMoveCommand Class Reference

player's move command More...

#include <player_command.h>

Inheritance diagram for rcsc::PlayerMoveCommand:
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Collaboration diagram for rcsc::PlayerMoveCommand:
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Public Member Functions

 PlayerMoveCommand (const double &x, const double &y)
 construct with move target point More...
 
Type type () const
 get command type More...
 
std::ostream & toCommandString (std::ostream &to) const
 put command string to ostream More...
 
std::string name () const
 get command name More...
 
Vector2D movePos () const
 get move command parameter More...
 
- Public Member Functions inherited from rcsc::PlayerBodyCommand
virtual ~PlayerBodyCommand ()
 virtual destructor. nothing to do.
 
virtual Type type () const =0
 get command type (pure virtual) More...
 
virtual std::ostream & toCommandString (std::ostream &to) const =0
 put command string to ostream (pure virtual) More...
 
virtual std::string name () const =0
 get command name (pure virtual) More...
 
- Public Member Functions inherited from rcsc::PlayerCommand
virtual ~PlayerCommand ()
 virtual destructor, but nothing to do
 
virtual Type type () const =0
 get command type (pure virtual) More...
 
virtual std::ostream & toCommandString (std::ostream &to) const =0
 put command string to ostream (pure virtual) More...
 
virtual std::string name () const =0
 get command name (pure virtual) More...
 

Additional Inherited Members

- Public Types inherited from rcsc::PlayerCommand
enum  Type {
  INIT , RECONNECT , BYE , MOVE ,
  DASH , TURN , KICK , CATCH ,
  TACKLE , TURN_NECK , CHANGE_VIEW , CHANGE_FOCUS ,
  SAY , POINTTO , ATTENTIONTO , CLANG ,
  EAR , SENSE_BODY , SCORE , COMPRESSION ,
  DONE , ILLEGAL
}
 player client command Id More...
 
- Protected Member Functions inherited from rcsc::PlayerBodyCommand
 PlayerBodyCommand ()
 default constructor is protected because this is abstract class
 
- Protected Member Functions inherited from rcsc::PlayerCommand
 PlayerCommand ()
 constructor is protected because this is abstract class.
 

Detailed Description

player's move command

Format:
<- (move <x> <y>)
<- (move (<x> <y>))

Constructor & Destructor Documentation

◆ PlayerMoveCommand()

rcsc::PlayerMoveCommand::PlayerMoveCommand ( const double &  x,
const double &  y 
)
inline

construct with move target point

Parameters
xmove target x
ymove target y

Member Function Documentation

◆ movePos()

Vector2D rcsc::PlayerMoveCommand::movePos ( ) const
inline

get move command parameter

Returns
move position

◆ name()

std::string rcsc::PlayerMoveCommand::name ( ) const
inlinevirtual

get command name

Returns
command name string

Implements rcsc::PlayerBodyCommand.

◆ toCommandString()

std::ostream & rcsc::PlayerMoveCommand::toCommandString ( std::ostream &  to) const
virtual

put command string to ostream

Parameters
toreference to the output stream
Returns
reference to the output stream

Implements rcsc::PlayerBodyCommand.

◆ type()

Type rcsc::PlayerMoveCommand::type ( ) const
inlinevirtual

get command type

Returns
command type Id

Implements rcsc::PlayerBodyCommand.


The documentation for this class was generated from the following file: